RealityHub 1.2
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Project Configuration

To control your Engine scenes via RealityHub, you must define various details such as where your Projects and Assets are located, the IP Address, and the Administrator Credentials of your Engine(s).

Project Sources

To access the configuration:
  • Go to Main Menu, select Configuration
  • Go to the left section, expand the Projects section, and then select the Shared Folders
  • Click on the + (Plus) icon
After clicking on the + (Plus) icon, Add a Shared Folder window pops up, as shown in the image above. Fill in the required areas and click OK.
  1. 1.
    Short Name: A display name you can specify for your Shared Folder
  2. 2.
    Shared Folder Path: The folder path (UNC Path) where your projects are located. If you changed the location of your Unreal Projects, you must add them into Shared Folders and do Rescan.
  3. 3.
    User Name: The username of a computer that is hosting your Shared Folders and your Instance
  4. 4.
    Password: User password of a computer that is hosting your Shared Folders and your Instance
The user role must be Administrator.
After defining Shared Folder details:
  • Assets and Projects are now under the Projects menu
  • UNC Paths we defined are listed
  • Administrative Username of the Instance is set
  • Administrative Password of the Instance is set
  • Users can Add, Clone, and Delete new Shared Folders. To check if any changes have been made in the folder structure, users can use Scan, Rescan, or Cancel Scan options.
In multiple Engines configuration, a shared network address should be accessible by the RealityHub Server and the Instances.
Shared folders must support SMB v2 protocol. NTLM v2 is currently not supported. (Updated: See Hotfix Version 1.2.2)

All Project

All Project is the section where you can inspect the details of every defined project as a Project Source.
All Projects Module
In the All Projects section, you can inspect:
  • List of Project details such as Name, Size, Reality Editor Version, etc.
  • Project Maps details
  • Cook information about the selected map


RGraphs under the Project allows you to manage all your *.rgraph files from a single interface. As highlighted in the image above, you can Upload, Download and Delete your RGraphs.
RealityHub keeps your saved RGraphs in its database. Please keep that in mind: When you delete an RGraph, you remove it from the database.
Please keep that in mind; you have to define your details depending on your setup. File Paths, IP Addresses, User Names, and Passwords presented here are for illustrative purposes only.
Next step: User Management Configuration