Content Creation
Reality 5 follows standard Unreal Engine content creation workflows and keeps the creative process fully open and flexible. Most importantly, you don’t need to create ZD-specific assets or tools. Existing Unreal Engine assets, workflows, and design pipelines can be used directly inside the platform.
You can also visit Zero Density Academy for Example Content Overview course in the following link:
Reality 5.6 Example Contents Overview
This is a brief introductory course designed to help you get started with the new example content, including Virtual Studio Examples, On-Air Graphics Example Templates, and AR Examples.