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Version: Reality 5.5 SP1

Rundown Area

Rundown Area

This is the area where your main rundown operations take place.

  1. Rundown Engine Name: Displays the name of the rundown engine currently in use (e.g., "Lino Runner").
  2. Rundown Name: Shows the current rundown name (e.g, "My First Rundown")
  3. Filter: Input box to filter rundown items based on keywords to search and locate specific items.
  4. Template Status: Displays the current status of the template item. A green circle indicates that the template is online and available, while a grey circle means the template is either offline or not accessible.
  5. Rundown Item Thumbnail: Displays a thumbnail preview of the content associated with the rundown item, providing a quick visual reference.
  6. Rundown Item Number: Shows the rundown item number. These number are based on adding order. You can change rundown item number by double clicking on it.
  7. Item No: Allows you to find and select specific item ID.
  8. Show Online MD Items: When enabled, this filter displays only the Motion Design templates that are currently online or available.
  9. Show Virtual Studio Items: When enabled, this filter displays only those templates that belong to the Virtual Studio (VS) category.
  10. Channels Display Dropdown: Allows you to select and display which channel is linked to specific rundown items (e.g., "PresidentSideBar" & "Channel_0").
  11. Rundown Item Details: Displays the rundown item details, including its properties.
  12. Item Channel: Displays the channel assigned to the specific rundown item, determining which broadcast channel will play the item.
  13. Layer Info: Displays information about the layer the rundown item is associated with, indicating where the item will be placed in the broadcast graphics stack.
  14. Preview In/Out: Button to preview in and out the rundown item, allowing you to verify the content before broadcasting.
  15. Program In/Out: Buttons to control the live broadcast of the rundown item, allowing you to put the item on-air ("in") or take it off-air ("out").
  16. Program Continue: If your design contains a sequence, this button allows you to continute after initial design played. (e.g., "CandidatesButterfly").
  17. Rundown Menu: Provides additional options or a context menu for managing rundown items, such as editing, deleting, or other rundown-specific operations. See also Rundown Menu
  18. Rundown Item Name: Indicates the name of the rundown item template. Double clicking on it allows you to chaneg it.s