Skip to main content
Version: Reality 5.7

Dynamic Nodes

Dynamic nodes involve creation of connections between compatible pins to facilitate the extraction and manipulation of specific data.

For instance, to obtain Lens Distortion data from a Xync node, you can add a Break node to the canvas and connect the Track output pin of the Xync node directly to the Break node's Input.

Currently, dynamic nodes are follows:

  • Arithmetic
    • Add
    • Div
    • Exp
    • Log
    • Mul
    • Sub
  • Array
  • Break
  • Delay
  • Indexer
  • MakeDynamic
  • Sink
  • Reroute

Example Dynamic Node for Delaying Zoom

Following sections provides examples of how to use dynamic nodes by providing various methods.

  • Add your tracking choice to nodegraph canvas.

Node Creation

  • Add a Break node to canvas.

Node Connection

  • Connect Track output to the Input pin of the Break node. Since the Break is a dynamic node, it adopts the Track output pin and provides necessary data, as illustrated above.

Node Creation

  • Add Delay, Make and a node that has a track input, in our case it is Cyclorama node.

Node Tree

  • Connect the Output pin of the Make node into Track input.
  • Connect the Break node's Zoom output pin into Delay node's Input pin.
  • Connect the Delay node's Output pin into Make node's Zoom input pin.
Loading node graph...
  • Finalize establishment of the remaining connections, as shown above. Now you can delay the zoom by manipulating it with the help of dynamic nodes.

See also Automatic Casting