Color Grading with 3D LUT Files
info
Before you start, ensure your CUBE files are in the project folder where you intend to use them.
Process
- Create a ReadImage node.
- Go to Path property, click on the folder icon and navigate to the image file of your choice.
- Click on the ReadImage_Load button.
- Create Cube3DLUT node.
- Expand the Load LUT File, click on the folder icon and navigate to the CUBE file of your choice.
- Click on the Load Lut File button.
- Connect the ReadImage node's Out pin to the In input of the Cube3DLUT.
- Add Sink to the Out output pin of the Cube3DLUT.
- Activate the APM A Channel on the ReadImage node's Out.
- Activate the APM B Channel on the Cube3DLUT node's Out.
Now you can conduct further operations on your Lut file with the help of extensive node library such as Merge, Color Correct, etc.