Node Library
In the following sections, you will discover a reference library, including dedicated documentation for specialized nodes like Reality Keyer, so you can understand their parameters, expected behavior, and best practices.
Experimental Node Category
The Experimental node library category consists of nodes that are currently undergoing experimentation and development. These nodes are functional but are subject to potential changes or removal in future releases. Consider them as part of our ongoing research and development efforts.
Important
When using a node listed under the Experimental category, exercise caution, as its behavior or availability may change in following releases.
Node Colors
Node color coding feature to provide visual cues for node processing types and functionalities.
| Example | Details |
|---|---|
![]() | Represents nodes processed by the GPU, which run fragment or compute shaders without any CPU code involved. |
![]() | Represents nodes processed by the CPU. Note that CPU nodes may also use GPU codes. |
![]() | Represents a Subgraph as a node. |
| Represents process nodes. |


