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Version: Reality 5.7

Reality 5 Solution Architecture

What does Reality 5 Provide?

Reality 5 is Zero Density's real-time graphics platform for Virtual Studio (VS), AR, XR, on-air graphics, and videowall graphics within a single pipeline, without requiring separate solutions for each use case. As a result, the system is easier to manage, requires less setup time, and lets you use the same workflows and assets across all types of productions.

The platform offers a complete workflow for broadcast production, handling everything from content creation and compositing to live playout operations.

With native support for camera tracking handling, data-driven graphics workflows, and newsroom integrations, Reality 5 is built for stable, 24/7 live broadcasting while keeping the creative process accessible to any Unreal Engine artist.

Unreal Engine ZD Version

(C++ Game Engine with additional ZD Rendering Features)

Reality Plugin
Reality Camera
Lino Manager
Content Creation
Virtual Studio Environment
Template Based 2D/3D Graphics
Example Projects & Assets
Nodos

(Real-time C++/Vulkan Compositing Engine)

Node Based Compositing & Logic
Reality Keyer Toolset
Video I/O
Tracking Protocols & Lens Distortions
Clip Playback
XR / LED Volume Toolset
Reality Hub

(Web Based Control Application)

Modules
Nodos Frontend
Multi-Channel Show Control
Playout
Advanced User Management
Hardware Monitor
Integrations
Newsroom
Automation
Custom Integrations