Operating Nodegraph
📄️ Navigating Inside Nodegraph
Reality Hub offers various navigation methods to help you quickly navigate the Nodegraph:
📄️ Creating Node
Node Creation Menu
📄️ Node Connections
Connecting Two Nodes
🗃️ Incrementing and Changing Decimals
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📄️ Multiple Node Operations
Reality Hub offers various user experiences for multiple node operations such as selecting and moving multiple nodes.
📄️ GamePad
The GamePad is a nodegraph feature that incorporates with the UserTrack node and it provides an interactive and user-controlled method for managing camera movement a three-dimensional space.
📄️ Nodegraph Hover Information
Nodegraph Hover Information allows you to get more detailed information about nodes, pins input/output connections, and their unique name and ID.
📄️ Simplifying Node Network
Nodegraph clarity is an important topic for every node-based pipelines. By nature, node networks become complex and hard to read. To address the issue, simplifying tools are essential.
🗃️ Dynamic Nodes
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📄️ Undo & Redo
The Undo & Redo feature tracks all changes made to the graph, allowing you to navigate through them chronologically. This enables you to revert or reapply changes as needed.
📄️ Automatic Casting
Automatic casting in Reality refers to the straightforward conversion between data types, such as float to double or float to integer. This feature simplifies prototyping by eliminating the need to memorize data types, thus accelerating the design and development cycle. It also reduces the risk of data type-related errors, such as performing operations on incompatible data types.
📄️ New AJA Workflow
Nodos 1.2 introduced a new AJA workflow with Reality 5.4 SP2, which includes Subgraphs. Since AJA nodes are required for real-time production with Reality, it is essential to replace AJAIn and AJAOut nodes in your Graphs. This will also allow you to access new features.
📄️ Pin Visibility
Pin Visibility feature allows you to control the display of pins based on specific criteria, offering three distinct viewing modes. This is a handy feature when dealing large graph operations. It is also useful for optimized nodegraph view.