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Version: Reality 5.7

Rundown Area

The Rundown Area is where you build and control your playout sequence.

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Rundown Area

  1. Close Rundown: Closes the current rundown.
  2. Rundown Item Play Status: Displays red if a program is played, displays green if preview item is played.
  3. Rundown Name: Displays the current rundown name (e.g., "My First Lino Rundown").
  4. Rundown Item Filter: An input field for searching or filtering rundown items.
  5. Selection Indicator: Icon that indicates which rundown item is selected.
  6. Template Status: Displays the current status of the template item.
    • A green circle indicates the template is online and available.
    • A grey circle indicates the template is offline or inaccessible.
    • A blue circle indicates the template is based on Nodos.
    • An orange circle indicates the item is available only in a Preview channel.
  7. Rundown Item Number: Shows the rundown template number. You can change the number by double-clicking on it.
  8. Template Name: Displays the name of the template (e.g., "FS_TeamStats_3D").
  9. Rundown Template Details: Displays additional information about parameters for the template.
  10. Item Number Filter: An input field for filtering rundown items by their item number.
  11. Show All Motion Design Templates: A toggle that, when enabled, displays only Motion Design templates that are available.
  12. Show Nodos Templates: A toggle that, when enabled, displays only templates that belong to Nodos.
  13. Rundown Channel Selection: A dropdown to filter rundown items by specific output channel(s).
  14. Rundown Menu: Opens a context menu for rundown-specific actions (e.g., editing, deleting).
  15. Rundown Name (Header): Displays the current rundown name in the header (e.g., "My First Lino Rundown").
  16. Program In/Out (Active): Buttons to control the live broadcast of the rundown item, allowing you to put the item on-air ("In") or take it off-air ("Out"). If it is red, it indicates the associated item is actively playing.
  17. Grouped Rundown Items Channel Info: Text showing the channel assigned to a grouped item (e.g., "Channel1").
  18. Program In/Out (Passive): A button used to put the item on air.
  19. Program Continue: Icon that continues the program flow; with sequences and Stop markers, it advances from the current marker to the next, then pauses for the next Continue trigger.
  20. Preview In/Out (Passive): A button used to preview the rundown item without putting it on air.
  21. Rundown Item Channel Selection: A dropdown within each rundown item row (e.g., "Channel1", "Channel2") to change the channel for that specific item.
  22. Template Play Status Indicator (Red | Playing): Indicates an item is actively playing.