Reality Multi Channel Concept
What is the Reality Multi-Channel Concept?
In broadcast and real-time graphics systems, a channel is an industry-standard term that describes an independent rendering and playout pipeline that produces a single program output. Traditionally, broadcast channels were closely linked to dedicated signal paths connected to physical video interfaces, such as SDI outputs.
Channel Types
Nodos Channels
Reality Lino Manager
Channels are organized by the engine process they belong to. When multiple Reality engines are running, each engine has its own set of channels, and Reality Lino Manager keeps these channel sets logically separated and properly managed.
Logical Channels using Aliases
Aliases enable you to send graphics to multiple engines simultaneously without losing the ability to control those engines separately. You can use the pipe symbol (|) to combine channel names, such as Engine 01|Engine 02, to create a logical channel that routes to multiple destinations. You can use aliases for engine grouping as well as for multi-camera scenarios.