Skip to main content
Version: Reality 5.7

Preparing Launch

This section walks you through setting up and launching your shows in the Launcher: creating shows, assigning engine hosts, configuring projects, and launching the Show.

alt text

Create Show — Naming the show and selecting engine hosts

  • Open the Launcher module and click Create Show. Rename the show to Virtual Studio, select Engine hosts, and click Create.

alt text

Virtual Studio Show — Disabling Nodos for VS Preview and selecting the project

  • After the show is created, disable the Nodos channel for the VS Preview engine. Then select the appropriate project. The Launcher should match the configuration shown above.

alt text

Video Wall show — Engines added, Nodos disabled, project selected

  • Create a second Show and rename it to Video Wall. Add the required Engines, disable the Nodos channels for both engines, and select the appropriate project. The configuration should match the example shown above.

alt text

Overlays Show — Engines added, Nodos disabled, project selected

  • Create a third show and rename it to Overlays. Add the required engines, disable the Nodos channels for both engines, and select the appropriate project. The configuration should match the example shown above.

alt text

Launcher — All three shows configured and ready to start

  • After completing these steps, the system configuration is ready to launch, as shown above.
  • Click Start for each show, then switch to the Nodegraph module.