What's New

Version: 5.3 SP1, Build #480 / Build Date: December 26, 2023

What's New

Details
  • CubeMask, MaskGeometry, Mixer, CubeXR. and TextureMapper nodes are now available.

  • Ambient Occlusion is now rendered into RealityCameraShadow output pin of the RE5 process node.

Bug Fixes

DetailsStatus
  • Deleting a node that is disconnected from the server causes the Engine to hang.

  • Fixed.

  • Editing the LeftWing property incorrectly affected the RightWing property of Cyclorama node, causing a mismatch.

  • Fixed.

  • Fixed.

  • The order of the created blueprints is sorted according to the number in the first column, not in ascending order.

  • Fixed.

  • In various cases, after a save and load operation, the map reverts to the Default Map.

  • Fixed.

  • Point Light Actor's Light Color property is disappearing.

  • Fixed.

  • Enum properties initialized incorrectly.

  • Fixed.

Improvements

Details
  • OriginPreset property of Cyclorama node offers more selection such as LeftWing and RightWingBack.

  • CurveXR node now supports InnerFrustum and OuterFrustum.

  • Several nodes and pin names have been renamed.

  • Various nodes are listed in different categories.

Version: 1.4.1, Build #297 / Build Date: December 26, 2023

What's New

CategoryDetails
  • Nodegraph

  • Configuration

  • Nodegraph

  • REST API

  • Licensing

  • Server

  • Version number displayed in red color when the frontend version differs from the backend version.

  • Nodes

  • UserTrack node implementation completed.

Bug Fixes

CategoryBugStatus
  • Nodegraph

  • Fixed.

  • Nodegraph

  • Fixed.

  • Nodegraph

  • Adding or removing Cleanplate in Cyclorama node is not functioning appropriately.

  • Fixed.

  • Nodegraph

  • Fixed.

  • Actions

  • Fixed.

  • Actions

  • Fixed.

  • Integrations

  • Fixed.

  • Nodegraph

  • Fixed.

  • Nodegraph

  • Fixed.

  • Configuration

  • Fixed.

Improvements

CategoryEnhancement
  • Nodegraph

  • Launcher

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