How to Read this Documentation

It can be helpful to understand the coloring method offered by this documentation.

To set an example, when the documentation refers to a camera, it might refer to a physical camera in a studio, a virtual camera inside the Reality Engine, or a Camera Node.

To overcome such difficulties, this documentation uses a specific coloring method to refer to different entities as shown on the list below:

Last updated

Logo

© 2023 Zero Density. All rights reserved.