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Version: Reality 5.8

Reality Hub Weather Module Graphics

Reality Hub Weather Module Graphics is designed to work with ZD Weather, a Reality Hub Custom Module for on-air weather graphics. You are free to use and modify all assets within this project for your own productions.

Creating a Project​

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Creating Reality Hub Weather Module Graphics
  1. Launch the Reality Editor.
  2. From the left menu, navigate to On-air Graphics.
  3. Select Reality Hub Weather Module Graphics, rename your project for better organization, and click Create.

Exploring the Weather Level​

Once the project is open, open the Content Drawer.

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L_Weather_LT Level
  1. In the left menu, expand All > Content and select Templates.
  2. Double-click the L_Weather_LT level to open it.

You can now inspect the weather lower-third template in the viewport. To review animations and timing:

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Level Sequencer
  • Open the Sequencer and examine the animation tracks, such as the forecast element layers and In / Out states in the Tree panel.

To review the properties exposed for live control:

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Remote Control Preset
  • Open the Remote Control preset for L_Weather_LT.
  • Inspect the exposed properties, controllers, and bindings used to drive location, temperature, humidity, wind, and forecast day data.

ZD Weather Module in the Project Folder​

When you create Reality Hub Weather Module Graphics, the ZD Weather Custom Module is also added inside your project folder as RH_WeatherModule, as shown below.

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RH_WeatherModule Folder

For configuration and on-air operation, see Installation and Configuration and Operating ZD Weather.