After having a good
CombinedSoftMatte, we should look into fine-tuning the hard matte. We can view the hard matte using the
CoreMatte viewing mode. This matte's job is to fill in the holes of the
CombinedSoftMatte. Since this matte will be harder and provides a harsh matte, we will need to “clip”, “erode” and “soften” it, using the hard-matte controls. While tuning the hard-matte controls, we should aim to not to see any holes or transparencies. We should create a rough matte for the foreground subject, and try to not to include any portion of the green screen cyclorama by more than a few pixels in size.