What's New

Reality 5.3

Build #461 / Build Date: November 24, 2023

Reality 5.3 is now supporting Epic Game's Unreal Engine version 5.3 along with its unique Reality features.

With Reality 5.3, our compositor has been relocated outside of Unreal Engine. With this new approach, you can leverage most Unreal Engine plugins, and there is no longer a need for ZD Actors since the World Outliner will be directly mirrored in Reality Hub.

See also:

pageFrom Reality 4.27 to 5.3

Reality Hub 1.4

Build #258 / Build Date: November 24, 2023

What's New

CategoryDetails
  • Engine

Bug Fixes

CategoryBugStatus
  • Nodegraph

  • It is not possible to remove a property from the Action Timeline using the pin menu of the property in the Node Details Panel.

  • Fixed.

  • Actions

  • The Action Timeline is not frame-accurate when the FPS is set to 29.97.

  • Fixed.

  • Form Builder

  • The Form Builder module crashes after adding TimeCodeFSM and ControllerSyncTime properties to the new Form.

  • Fixed.

  • Form Builder

  • The Form Builder crashes when a function with an output event is added to the Form.

  • Fixed.

  • Form Builder

  • The form builder crashes when UE4 functions are dragged and dropped into the Form.

  • Fixed.

  • MOS Module

  • The MOS Rundown item cannot be loaded if any of the items in it are missing in the database.

  • Fixed.

Improvements

CategoryEnhancement
  • Nodegraph

  • Incrementing/Decrementing is now possible with CTRL and SHIFT buttons.

Documentation

Enhancement
  • Reality Hub 1.4 and Reality 5.3 documents are unified.

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